cool
it was okay . . . but it lagged sometimes, but other than that, awesome!
cool
it was okay . . . but it lagged sometimes, but other than that, awesome!
Elegant and simple
...exactly what such a platformer should be. The art is basic, but refined, and the crayola texture you went with (along with the platform design elements and music) work together very well. The puzzles themselves are very engaging, and the medals system works well to increase replay value. I truly enjoyed the level-choosing system, something more interactive than point-at-level-and-click.
Great job!
Great game, but no ending?
I got 81 stars, all doors in the overworld are yellow. But there's no ending or instructions or unlockable, no nothing. Credits were available from the start, so I couldn't even look forward to that. 5665 points; didn't really replay levels (no incentive to get points).
I enjoyed the music.
Simple in concept, devious in execution
It's that basic idea of introducing a concept before gradually implementing it in more complex methods until the player either emerges in triumph and with bragging rights or gets their brain twisted out of shape trying to wrap their mind around it. I was the latter.
it was great.
Ecept for a single downfall, where were all the enemies?