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Reviews for "pocket fighter nova 0.6"

Cool beans

Only 2 problems I had. There was no how to play feature. I just spammed random buttons. Lastly on easy mode the computer was using advanced combos. Hsein ko Hit up up against the wall 2 times then smashed me into ground and before I could recover used special attack that dropped all those balls. Otherwise it was a good five minutes waster :P

kubioo responds:

How to play would be found after you select the character and start to fight.
I'll show it in main menu in later versions.
I'll check the second problem and solve it.

yea nice__

but you should create more character and try to make a list of the specials attack__

Nice Game But...

Very choppy controls. It just seems like the game is not very fluid. I played it yesterday on normal and it just seemed that the game felt very unnatural. I played again today and felt the same way. Although the coding and graphics are good, the game is unoriginal and not fluid enough.

Control. Control control. Also balance.

As you've probably read, there are some control issues. It's not that the controls are bad or lacking in fluidity, but rather that we have to do them with a keyboard. Keyboards do not lend themselves to certain fighting game staples. Quarter circles are reasonable, but Z motions... I don't believe I ever pulled one off on purpose. They were all accidental while trying to do quarter circles. Really, you need to make the game support a gamepad so that we at least have the option.

Also, and this may not be something you can fix as I don't know how direct a port of Pocket Fighter this is, but the characters are pretty unbalanced, specifically Sakura and Chun-Li. Their rush attacks, I believe the quarter circle back special, are just unfair. Sakura's isn't as bad since it doesn't last as long, but Chun-Li's takes about 1/5 health chip damage, and it cannot be jumped over, at least not by a person with normal human senses. I would consider a rescale of the damage for both of them because it isn't hard to get special charges.

It mostly needs a tune up, but the idea is workable.

It's looks fun if you don't own the game but...

I have the playstaion version and I wish you gave the option to play with six buttons. It looks faithful to the original, but I have no reason to play it as is. If you add online multiplayer then I most certenlly will be playing it all the time. It gets boring beating up on the computer at times, I'm talking about the PS one by the way.