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Reviews for "Titan Climber"

But it's not addictive

The key to having an addictive game is the pace, and this one crawls along extremely slowly. Give the player more speed.

In a related note, if I'm holding up and right, I should be moving in both directions with the same speed as I would if it were the only direction I were going. Especially considering the spiders do that already. With the controls the way they are now, I'm not convinced that it's possible to get past the point where there's a wide ledge and 3 spiders without killing them, which would make one of your medals impossible to get if I'm correct. That makes the game frustrating rather than addictive, and people are going to walk away from it.

That said, the art is very good as well as the music, and it IS a good idea. You just need to work on the pace and player movement.

well

this would be fun if youre max speed wasn't 0.00001 mile/hour

I like it

It's not a bad game but I really think it would be a lot more fun if your character moved at a faster pace. Since the guy moves so slow sometimes it's impossible to get out of the way of the falling rocks.

Not Bad

Your concept is good, but your game logics are a bit poor. Taking health to attack, and having a very very slow mobility rate is just painstaking.

Sorry, but it's lacking some things

The game was great, but there was a few things I really noticed that you could probably fix. The speed was one noticeable thing that kind of bothered me. Without proper speed it may seem impossible to dodge the spikes. The spiders almost always never let me go. I can't give you no stars because you tried. The music was catchy in my opinion, but not catchy enough for me to come back filled with joy.