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Reviews for "Sift Heads World : Act 2"

Too many glitches

I rate it an 8 because it's a great game in itself, sticking true to the awesome concept and style of Sift Heads. In fact it would have been a 10, if it didn't have so many glitches and problems. A lot of times, as others have pointed out, it freezes. And at one point, I couldn't get out of a room no matter where I clicked. This game has to be fixed to be truly appreciated for the genius it is.

cool game

the game get a little bit harder but its good.
keep it up

Full of glitches and other problems

It's as if you didn't even play through it yourself.
Froze on the informant running over buildings for no apparent reason, after nothing seemed to be hitting him (or the other 2 people on screen) using shuriken.
If you return to the safe house after being killed by the first yakuza, you complete the mission anyway.
If you retry on the bike chase, you start with no ammo.
There's no way to restart or leave in any mission without failing, so for example if you're stuck on the camera finding thing or run out of ammo there's nothing you can do about it other than restart the whole game.
Objectives are pretty unclear, so you end up wandering around aimlessly. Got bored incredibly quickly. The idea of finding and shooting informants out of random buildings is pretty idiotic too.
The doorways in buildings often don't have any relation to where you came in from, so you end up going backwards unintentionally (not really a problem, just annoying).
Finally, most of the weapons are ridiculously inaccurate.
This was a real disappointment, especially considering act 1 was better.

fun

simpily quite the fun

help

can some one help me on the part with the camras in the ally of the gun shpop