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Reviews for "Particulars"

Pions Gone Digital

This game, I love. I am a huge fan of particle physics, and after so much time searching, this is one of the few games I have managed to find that accurately captures a nuclear reaction (besides nuclear fission). The idea of playing in the realm of quarks in the universe is amazing.

There are a few things this game lacks: the heavier quarks (charm, strange, top, and bottom), and the leptons (electron, muon, tau, their neutrinoes). But, I did overall find this to be a very enjoyable game.

I have a few strategy tips I would like to share:
*The down quark tends to be a better choice than an up quark. The down quark has half the electrical charge of an up quark, so you will be less likely to attract your antimatter partner. Although you start as an up quark, try to bounce into an antidown quark ASAP.
*Try, if possible, to avoid the photons that are emitted from an annihilation. If you collide with a photon, you can get pushed back into something you really don't wait to touch, e.g. your antimatter partner.

I'd also like to reply to the author's reported inconsistencies, in the order they appear.

1. In the early universe, particles were too energetic to form any hadrons. This was during the "quark-gluon plasma" epoch of the universe.
2. Like I said above, hadrons could not form, so the strong nuclear force could not act. Gravity is, at the scale of the quark, practically non-existent. You also technically did involve the weak nuclear force, when, for instance, an up and antidown collide (or a down and antiup), the two swap flavor. The weak force allows these flavors to be swapped.
3. Only one you really missed: technically, as time went on, the amount of antimatter should have decreased, not increased. Although this one doesn't really matter, as having the game get easier over time would not be very enjoyable on the player's part. Oh, and when a neutral pion (containing an up-antiup or down-antidown pair) decays into two photons, the photons can sometimes decay into an electron-positron pair.

I personally feel that a much larger sequel (featuring the full Standard Model) could possibly be made, with the right effort.

A few things I'd like to see in the second version:

*All six quarks, all six leptons featured (instead of just up and down quarks).
*In time, you can form hadrons (delta baryons, nucleons, pions, rho, eta, and chi mesons) which can benefit you inside. In time, you can combine nucleons to form simple nuclei.
*If possible to integrate while still maintaining accuracy, provide a sort of "goal", or at least a set of achievements (e.g. surviving X amount of time, decaying into a lighter particle, forming your first baryon).
*Maybe a multiplayer mode.

Overall, an awesome game. i give it 10/10, 5/5.

(P.S. My favorite quark is the strange.)

Suprisingly pretty good

A very creative little physics game. It's a little bland in it's presentation, but then again, the sort of emptiness with the "oomph" noises of quarks colliding kind of suits its exposition. Pretty creative and well done physics too.

pretty good

that's all i have to say

rather interesting game

The controls feel like I am in a soup, slightly out of control, but manageable... don't know how to say it really.

I am unsure of what the photons do really... are they there to just make chaos?

The fact that the player can continue on the level they "died" on.

I don't know much about the high level of physics you seem to know, but this game seems to have an ineresting quality to it. The uniqueness of the game where you can change your quark on the fly by bumping into a quark of the opposite quark, U+ (blue) => D+ (red) = D- (blue) and same for D- => U- = U+

Am I to assume in real life that 2 pluses make a minus and to minuses make a plus? Just my curious mind at work....

Anyway. Good game.

pdyxs responds:

The photons are pretty much there to make chaos, but they are a genuine product of any annihilation between two quarks (there needs to be at least 2)...

As for the quarks changing, this actually is a bit of a cheat. There should be two W+ or W- particles (the weak force carrying particle) coming out of these interactions to conserve the charge (up quarks actually have +2/3 charge and down quarks -1/3). The gameplay from it was good enough that I didn't want to change it though.

i liked it

the how to play part just went straight over my head, so I gave up on that and played anyway. its quite cool, and sciency... actually makes you stop and think.

next time... (though this might be just me) make the instructions a little simpler. no need for epiic info. Like I say, might just be me. (:

pdyxs responds:

Yeah, next time I might have a couple of instructions pages: one with more simple instructions and one with more background...