00:00
00:00
Newgrounds Background Image Theme

JoJoshke just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Climb or Drown!"

kinda pointless but fun

it was fun, but the power-up things were kinda useless :/
i couldn't really tell the difference as the game went on and then suddenly it just ended....

the weapons were a nice touch, though <:

uhmm?

I had NO idea what was going on, there are blocks constantly falling on your head (like they aim at you) and at some point around the 40m height the bocks were just drowning and i couldnt do shit, except for hopping on the water collecting money, which was useless since i couldnt buy the latest upgrade, that just lnked me to the mofungames website. good main idea, but needs some shaping up to do.

Good fun but very buggy.

It's a fun game but there are several bugs, for instance i unpaused the death screen, you can jump out of the water basically making it impossible to drown and once i reached about 11,000 feet the screen just filled with blocks and the character couldn't move. Aside from that it was a good game.

What the hell man?

Okay, for one thing, the water always rose higher than the blocks would drop, making it impossible to go higher than the water. Also, when blocks did drop, it was usually the tiny squares. I ended up relyingon the little explosives scattered eaverwhere. However, itwas addicting wich is what I like. Maby you should make an improved sequel.

Potential

This game has potential, that is without question. The two main problems I experienced were that the blocks kept falling on my head, boxing me in. And, after a time, the blocks themselves just drown.

Rather than simply destroying the blocks, it would be an idea to have the larger blocks break into the smaller ones when bombed. Say, one large breaks into two medium, which break into four smaller, and so on. That way the blocks are still there to build up out of the water, and the player doesn't end up pushed down and trapped.