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Reviews for "Neon Rider"

2 words

Colorblind mode.

I can't see the difference between yellow and green and I'm not even sure if there's purple in this game, but if there is I can't see the difference between blue and purple.

Well, I can when looking close, but seeing all of this is timed it's impossible, there for I cannot give this a good score, color games shoudl have colorblind modes.

Very fun!

ParagonX9 always delivers pretty intense video game music, and it felt right at home with the style of the game. Though only by the time I had finished the last level and reviewed tracks that either didn't have time on them at all (for some reason) or I felt I had taken too long to complete, it did get a little annoying. The game's filesize isn't that high at all, so I would recommend having multiple tracks that cycle out to keep it fresh.

Moreover, though the background did seem to immerse us in a Tron-like, cybernetic training grid, it seemed a little boring to me...and I kind of wished there was an environment to back it up. It's not a necessary detail, mind-you, as the two grids in the background did succeed in providing the illusion of movement, but it's something you could do to go one step beyond in terms of immersion.

The bike looked cool as hell! With the color-trails turned on, doing 8x somersaults off a cliff, looks intense! The suspension system on it really gives the player a feel for how it'll react if you lean in certain directions, which help tremendously in handling the very unique terrain in the game. Though I have to complain that on many occasions I found myself terminally locked in an upright position dragging the tail behind, it's merciful that the tail extends that far so you're 90 degrees up instead of a position where you CAN'T recover by leaning forward...that part of the design is great, but sometimes it takes damage rapidly, and other times I'll drag the tail for yards and I won't take anything more than a scratch.

For this, I think if you added a grinding noise or sound effect to indicate when the bike is taking damage. Sometimes the underside will be taking damage and it won't be completely obvious. A sound effect to indicate the damage would only be helpful to the player.

Additionally, there are barely any sound effects in hear at all. The power-up pickup and a few button-related noises and the music...that's it. What about an engine noise? Subtle braking or suspension noise? Tire impacts for when you land hard or glide into the terrain softly? Or to add a dash of immersion, a sound effect indicating color change? Something electrical sounding for each color?

It's a pretty solid game and it's fun to run-through at least once; there's little replay value here. I wanted to see if there was a high score system to see where I stood among the hundreds of thousands before me who've played, but I didn't see any incentive to achieve more and achieve higher than just the player's lone justification. There's no map editors, no customization...just these handful of levels, and that seems to be it.

Though it is very challenging. I was frustrated when I would change in the transition of a different road, and my rear (or sometimes even front) tire would be stuck in the middle, forcing me to die or start over, but that's a part of the challenge. You have to multitask as you go along quick, keeping an eye on the road and an eye on the minimap, and then you find yourself having to memorize the color-switching keys so you can proceed to win. It was very tricky, and it required a lot of trial-and-error (thank you for leaving the legend of the color switch on the HUD), but I'll admit it was fun and exhilarating once I had it down.

I somehow especially enjoyed the boot-up scan reading at the beginning of each stage, but that's the only time we saw cool looking readouts like that. Why not do something similar for damages or stage-clears?

I voted 5. This was well deserving for the Daily 1st, but I would be less hesitant of any weekly awards due to the lack of replay value. Great concept! No bugs on my end. Keep up the great work!

last level took me forever

but it was worth it

good game but...

it freezes my pc!

Fun game

it reminds me of Tron, and the color switching is a cool feature, but it's a bit too easy, very fun though.