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Reviews for "Elementals: The Magic Key"

Huuaaa! My favorite magic game

I played full version. So, it's really good, many new interesting levels!

Better than I expected from the genre.

Well, Mbaby is an idiot so there is no need to even justify his statement with an explanation. Personally never been a huge fan of the "find thirteen baubles" genre of gameplay, but I do enjoy the characters/setting (the story) and "battle" mechanics. Even if it isn't all completely original, it is definitely enjoyable. I personally wouldn't pay to play the whole thing, but I could see how some people would.

Slightly disappointing

This looked great at the opening screen, and then straight away turned into a generic find-random-objects-hidden-in-random-
places clicker. The only redeeming feature of that side of the game was the hint button, which I made plenty of use of since I have no interest in spending five minutes clicking everything in the room, then repeating the process a dozen times, before getting to the next battle. The battles themselves weren't that creative, the mini puzzles along the way did offer some variety but rather like the click-the-entire-screen parts they slowed down the pace of play more than they were worth.

Sorry for sounding so negative, it's clear you put a lot of work into this and it looks really nice, but the gameplay fails to stimulate me on many levels - I feel like the game doesn't know whether it's meant to be a collection of mini challenges, or a battle tactics game, or a story-driven rpg, or trying to do everything at once and only doing half a job on anything. LOTS of nice ideas here, but I really feel they'd be better done individually so they can be given time and attention and the gameplay stays more fluid

not bad

The point and click find the missing pieces sections were a little too slow for me but I really liked the combat system.

neh its ok

kind of boring