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Reviews for "Starmageddon"

Lag Lag Lag Lag Lag

Bullet hell games don't work when you have a minute to find a hole to fly through. There were glimpses of a really good game in there when it cleared up, but it's just TERRIBLE with so much lag. Have quality settings next time, or just avoid the silly 3D models altogether. It's unnecessary since the game still plays in 2 dimensions and it just kills the performance of the game.

-_-

wow no respawns how annoying

deja vu?

this may seem original. The graphics are better i'll give you that. but this game is just a copy of the game Frantic which already has 2 versions and was released a long time ago

Nothing intresting

The hitbox is too large and the ship is too slow.

It was a decent game in all but it was incredibly easy and did not have the same bullet hell feeling like the rest do.
The base of the ship that you have to dodge with was way too big compared to the size of the screen. Later on at some point dodging isn't even an option,it just becomes "How many bullets can I take" and " How fast can I kill these enemies/bosses". For the upgrades you should have implented some sort of limit because once you get everything,which you will, it becomes near impossible to lose even just by standing in 1 spot.
The game might not be like other bullet hells but it just became way too easy in the end and became sort of a mess,I am sure you worked hard on this game but in my opinion it could have been much better than it is now.

Vibe13 responds:

yeah that's valid criticism: when I wrote this game I'd only just discovered bullet-hell games and I didn't really understand how they work. Even now a couple of years later I'm only just starting to catch on about things like the need for a tiny hit-box (yeah I can be _really_ slow at times)....I'll have another go at it soon and see if I can get the balance better.