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Reviews for "Geo Land: Dream Traveller"

I realized the moment I fell into that fissure...

Uh, decent game but the only thing that really stood out--to me--was the striking resemblance your dungeon theme had to one of the songs from the game Myst. In fact, I might say that it is exactly the same. Did you guys get the license to use it? =.=

Anyway:

+5 for decent overall design.
+1 for decent art direction.
-1 for repetitiveness.

Very glichy!

It's fun but there are WAY to many gliches. When I get killed in a dream I awake stuck in trees. Also when I saved the amount of damage I did was halved. Use to do 30 damage per strike, now 12? WTF?!

unimpressed

It has a ton of potential, but it doesn't seem very well tested. I know mofunzone is one of those big flash companies who only cares about making money and this review will be ignored, but I'll write it anyway. The enemy levels are inappropriate to the hero, the items are almost useless, the leveling system is unintuitive and boring, and the story itself is just kind of boring.

Even the graphics are really plain.

Good RPG, but we need some good luck

The RPG is good, good variety of attacks, but somethings are inaccurate:
The powerfull special attack, like Avalanche that cost the half of the maximum energy are useless, because they can miss the target 40% of the time.
With some bad luck, we have no other choice than dying versus powerfull enemy found as a random encounter, because the character fail to run away 3 times a row.

Suggestions:
The character take 1 turn to run away without failure.
Increase the cost of the special attacks a little bit, but they never miss the target.
Put a fast forward button for the auto HP recovery, but the sleep meter increase faster too.

mhhk

ya know, im willing to waste some time on a game... however if you have to walk 2mins only to fight 1 monster you are doing something wrong.

Stuff i'd love to see implemented:

-waaaay higher mob spanwrate...
-hotkeys for spells
-hotkeys for interaction, and pls something like "press x to exit to menu" would be AWESOME no matter what menu you are inside currently.
-autoloot?
-message like "congrats, you can now burn trees..." etc. would be nice
-changing da music button might rock

Bugs i found:
1. after you left the first "dreamworld-dungeon" the first room is closed again
2. if you gemmed something already you cant gem the new item...
3. please explain what tthe f is dream energy...

k thx bye