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Reviews for "Geo Land: Dream Traveller"

for an emo it still made me laugh!

very hard to make an emo laugh

Its a good game . . . ?

The whole game overally takes a while, though i would have to say you lose interest after a while. It just drags on (from my point of view), from fighting, to leveling, to bosses. The storyline is alright. I'll give it a 6 for it.
Things like, health and energy take a bit too long to heal back up. Even with the rune of nature. Then when there are monsters that you meet inconvientlently, you dont have much luck running. Even if your shoes include 25% fleeing, you'll still be stuck there getting hit.

Loss of interest..

Thats the only way to describe it. Geo Land: The Lost Time (I think it was called that) was much better in my opinion. This one I found hard to simply sit through the intro.. Too many flaws in structure. But I'll give this a 7/10 because I can't speak for the whole game.

Good RPG, but we need some good luck

The RPG is good, good variety of attacks, but somethings are inaccurate:
The powerfull special attack, like Avalanche that cost the half of the maximum energy are useless, because they can miss the target 40% of the time.
With some bad luck, we have no other choice than dying versus powerfull enemy found as a random encounter, because the character fail to run away 3 times a row.

Suggestions:
The character take 1 turn to run away without failure.
Increase the cost of the special attacks a little bit, but they never miss the target.
Put a fast forward button for the auto HP recovery, but the sleep meter increase faster too.

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the music is from riviera promised land?