This game is one long exercise in frustration.
You begin with a lot of nice screens that deliver a rather reasonable amount of exposition.
That's pretty cool.
Then you throw us into the thick of the game world. Once the dungeons have been cleared out, we're stuck doing the rote adventure things, being incapable of getting new materials, and generally having very little fun whatsoever, thanks to unending hordes of monsters that are much, much better at killing you than anyone except you are, because you're a suicidal little git.
Granted, yes, you're a f***ing 12-year-old, which explains just why your character sucks so badly.
But then why bother sending out a 12-year-old to go fix the KING'S work? Send out one of his brilliant advisors that trained you so well.
Wait, whoops.
Look, overall, the game would play okay if you'd make it better than even odds of you hitting the enemy.
As is, with 7/8 of my attempted attacks missing, my little adventurer is probably the only person who can learn how to fly; he'll jump up and miss the Earth when he tries to hit it again.
3/5, 4/10