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Reviews for "Shopping Cart Hero 2"

save mode?

i agree with "DirolTerminator"
and it also needs a save mode

Not so great

Well, nice try anyway. Games like Toss the Turtle are way better than this. In all honesty the upgrades killed this game. Takes too long to get anything worthwhile, and much of it isn't. I especially didn't like how once you use (and lose) the helmet you have to buy it again at a higher price. There's no logic behind that.

If you make the upgrades cheaper, more functional, make the tricks easier to pull off it may have a chance.

Keep trying though, it has potential.

Aggressively Mediocre

I loved the original but and this one is alright but seriously, mochigames? Common man, it goes against everything newgrounds and flash gaming as a whole was built for. Selling out flash games is both useless and pointless. Flash games (especially those with animation like this) should not hope for people to want to pay actual money for parts of it. Not even mainstream games expect that and when they do they're criticized the world over. What if Call of Duty made you pay for all new weapons that you got? Or if Left 4 Dead made you pay for the new campaigns? They don't do it and neither should flash games (no matter how good or bad the animation). People have said "don't judge the game based on mochi" but because of the examples I've given above I respectfully disagree. If you're reading this mochi hear this. Barely anybody is going to pay actual $ so they can move their stick figure character another couple 100 units in a dumpster. Just stop guys, just stop.

The First one was Great but.....

The first game was great and I was happy to see you made another one but it takes forever to get any cash and I don't feel like jumping 100 times just to get the first two upgrades on the cart! This is not a game that I want to spend an hour on to get anything.

Potentially fun

This might be a fun game, but the startup too slow for it to have any real"pull".
There's no tutorial, so as best as I could figure, I needed to run through some 20 odd jumps without anything interesting to do so I could save up money for the first trick, and then another 20 odd jumps to make my cart good enough to catch enough air to have room to flex my shoppig cart styles.