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Reviews for "Blosics"

Great Game!

I did lvl 8 with one shot of pure randomness! :D But I wouldn't mind taking another 20 minutes at it, it is a really fun and very stressreliefing game :)

Physics phun!

This is undoubtably one of the most fun and unique games I've played recently.
I'm not usually one for physics games but this is something I'm glad is an exception.

Although with that praise there are a few complaints:
The level order seems a bit out of it, 4 and 5 were completely the opposite orders to introduce the red blocks and platforms before putting them together.
Also the point system doesn't seem to make a whole lot of sense. Once I figured out I could win most levels with a level 30 shot and that the points I would make would be more than enough to get me to the next level, I just breezed through it all.

But that's just me, this game is plenty fun and makes up for those flaws 1000%! :D

Great!

It was really fun!

Except level 10 was miles easier than level 8.

Great fun

I usually find physics games like this drag on after a while, but i couldn't stop playing this one, it posseses the drive and touch of brute strength that other games need to keep them interesting. But of course, does need more levels.

Couldn't get it to work

There's a bug in your code. I use the debug version of FP, but you should get it fixed nonetheless.

ReferenceError: Error #1065: Variable Payload is not defined.
at global/flash.utils::getDefinitionByNa me()
at mochicrypt::Preloader/finish()
at mochicrypt::Preloader/ad_finished()
at MethodInfo-48()
at Function/http://adobe.com/AS3/2006/bu iltin::apply()
at SetIntervalTimer/onTimer()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()