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Reviews for "Futility"

i had high expectations but..

this was really, the most frustrating game in the world.
the controls were decent, the level designs were terrible.
first, what's with the falling platforms? not a bad idea unless you're going up hill and you have like three in a row.
also, having to hit those "ghost" looking things on the head was annoying.
if you're going to make a game this annoying, at least have an option for more lives or even infinite lives. i'm always up for a challenge. i like to play games at their hardest level but this is just frustrating. there's no drive to get better because the whole design is so piss-poor.

HARD.

I failed on the easiest level. And it only took about half a minute. -_-

As usual, misunderstanding "difficulty"

Game makers never seem to understand the concept of a challenging game. With Flash games, especially, they seem to equate it with "luck-based gameplay". Despite the game overall being extraordinarily easy, what few lives you do lose in the process of beating it are due almost entirely to chance. The next platform to be reached is often hidden offscreen, requiring a leap of faith that inevitably turns out to be in the wrong direction. The flying green boss is a pushover until he randomly teleports into you, in which case there is literally nothing you can do but lose a life since it's a zero-frame action with infinite range. Levels can vary from an interminably tedious two-minute uphill climb to a simple one-second hop down one level -- yes, on the same difficulty. And of course powerups are generated randomly, so one can kill a single enemy and get the broken electric shots to destroy bosses in moments or fight through a horde of mooks and obtain only coins.

Random gameplay is not challenging gameplay. Why do people never understand this?

not bad, but also not very good!

graphics are good, but the gameplay.....most of the time you can`t see where you`re jumping and because of that its not good to control and way too hard!

a 5 from me for this, but keep working, it was fun though!

Meh...

It was okay, but the controls were a bit iffy...