kool
good one
kool
good one
Thank you! We appreciate the review.
fun
but ill be honest i had more fun picking people up the speeding into the sides n drowning them than i did taking them to thingy :)
That's just cruel! Thanks very much for the review.
ok...
are u dutch?
the dutch translation isn't completly correct :P
the sentaces are a bit strange xD
The translation has been provided to us. We're english :)
honestly
Why would anyone ever want to leave Amsterdam for Birmingham? That is the worst idea in the history of the world.
Birmingham is great! Seriously though, perhaps you could have reviewed the game?
Fine, but could be a lot better.
This was an okay little game, but a bit of a one-trick pony. To make this more interesting you could've made the controls more boat-y, now the only thing reminding me of boatiness was the fact that stopping was kinda hard. The graphical style was nice, albeit a bit simplistic. The thing that was most lacking, though, was content. The game just went on and on with the same thing, with just the direction changing. Also, a possibility to save overboard customers would be cool.
This is designed to be a coffee break game rather than an in-depth, take half an hour to play type game so the simplisticness that isn't working for you, is really what was needed from the campaign. The inertia on stopping is boatiness (love that word) and does make it harder to stop people falling overboard!
Thanks very much for taking the time to review.