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Reviews for "AXIT"

Glitched.

I rate it 4 just for the beginning load, you really can't play it. Its stuck on the info thing.

OctoFlash responds:

oh my f*ng god. read. press "m". try again.

meh.

I'm sorry but i couldn't even enjoy this, i have seen this type of game a million times. 90% of players have, so it's going to be common to have people say the game is boring.

OctoFlash responds:

okay, but how about everything else except the game idea? ¬.¬

Bit boring

there's nothing new, and the graphics aren't particularly amazing.

OctoFlash responds:

okay.

Want to play...but can't

So I started up the game and I found...an advertisement in the lower right part of the screen. I can't start the game let alone play the game. I'm not sure if this is just a problem I am having or what, but I would hope this would be fixed. I gave a four in hopes that the game is good when I can paly it.

OctoFlash responds:

press m

well

It was fun, kind of. For the most part the parts that you made with originality where just annoying. The disappearing blocks didn't make it harder to figure out, i just had to sit there and wait for the dumb blocks to return so i could map out where i was going. Similarly the ghost and darkness levels just made it so you had to run around the room multiple times to find out which blocks were fake and where all the blocks are that can be used (although ghost was still interesting and i count it as a good idea.) overall there was some good stuff but it seems unfinished.

1. Just take out the stupid disappearing blocks level. It made me not want to play at all.
2. The lava levels where just meh. Dieing just meant that i went the wrong way and actually made them easier. Do more these levels have potential like the one that required you to die to beat it.
3. Darkness levels just wasted time on easy puzzles.
4. The levels with the bouncing blocks where fun, but easy. Moar/harder of those levels.
5. Ghost levels where good. They added a new aspect to it and i did enjoy them.
6. Techno was alright. Again dieing kinda makes it easier.
7. And the colorful one with the mystery boxes was a good idea, but to few of those levels.

4/10 because it doesn't seem finished and i felt most of the game was spent on really annoying levels while the fun levels where to few and spread out to far.

OctoFlash responds:

alright, thanks a lot for this review!