00:00
00:00
Newgrounds Background Image Theme

JoJoshke just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Dj Sheepwolf Mixer"

dude

omg, i love messin around with this

That Was Awesome

I could spend HOURS on this, this is very entertaining, it gives you a great tutorial how this works, and the samples are really great!

Awesome!

This Goes to "mah" Favorites

-Ruben- Acid Paradox

Very interesting...

I like the loops alot, and the concept is interesting in itself. Is it possible that you could export the songs that you 'mix' and slow down their tempos? I think that would increase it's replay value. Did you use reason for the strings in loop 3 of bass boss +megadrive? Cuz if you didn't, and you used fruity loops, i'd like to know how you got those realistic string sounds with FL...i can't seem to get them to sound genuine. Great work--keep it up

Great fun.

I could sit here for an hour and just make some pretty cool shit. Great job man.

If this doesn't get front page, I'll respond in a way that Fulp could not deny: by sending a very angry letter. If that does not work, I'll send another letter with a bit more anger in it.

Very basic

Nothing too complex here. I didn't check out the old version, but I presume it's even simpler than this one if this is a new version.

Making a sequencing module like this is tough because there are alot of them out there and some are really really good.

Rhythm wise, it was ok. The beat got boring after a while. It lacks texture. You need more variety in the rhythms. This one basically had one feel and that was it. Sure you could tinker around with the extra hats and kicks and snares, but ultimately they all sounded pretty much similar. The rhythms in the keyboards were also similar and hence became boring really fast. It's just not customizable enough.

Couple of things.

You might want to add a volume feature for each part. For some of the keyboard sounds, the drums were just way to loud for it to be even heard properly. Since the keyboard patches don't share the same volume, the drums need to change to adapt to the volumes too. If not a volume feature then at least calibrate the drum volumes to match the keys for each different pack.

Adding an option to turn off keyboard auto rhythm would be nice. Or maybe rhythm variations in the keyboard bits. Change things up a little. Hearing the same rhythm almost for all 4 keyboard patches gets really dull.

Lastly, I find myself always wishing for an octave in games like these. So many times I've seen piano key simulators and they only go up to the 7th. What's one more note to add? It's not that hard. You'll be surprised but with the addition of just that octave note, the melody creating process is much more fun. Encompass the whole octave. It's much much better that way.

Also, might think of adding a record feature in the future maybe? That would be kinda cool.

A little too basic to really be an awesome DJ-machine.