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Reviews for "Saucer Strike"

Hm.

It was ok, I guess, but you've done better.

Hmm, not bad

I admit that I wasn't that excited at first when there didn't appear to be any enemies, but it definitley got better as it went along! The second level was nice, as I could basically just go and blast through anything I wanted, and move along the screen just keeping my finger on the button. It was kind of funny how they gradually exploded as I kept thinking they were done with one explosion. It's great to see some new stuff from you, Weasel. While the graphics weren't the best I've seen from you, and it was kind of redundant, I still liked it. I look forward to more stuff you make.

addicting and fun with some minor problems

the game was fun and kept me entertained from start to finish but there were a few minor errors that if fixed, would make this game perfect:

1. annoying controls. don't like zipping around with the mouse.. it makes it so i move my mouse to my destination, get there, and keep moving. would probably prefer it if your cursor WAS the ship. that'd make things perfect.

2. need hotkeys for the weapons/heal instead of having to hit space and move ur mouse over it. (annoying)

3. the first charge weapon gives no text notification when it comes online.

4. (this wasn't a problem) but i'd like some more upgrades.. and possibly some permanent upgrades. things like shields, better mobility, teleporting short distances, etc.

mmm yes

it got me hooked for a little while, but then it just got too annoying.
Every once in a while a weapon should carry over. Then it wouldn't be such a hassle to have to earn all the weapons again.

...

it was nice at the beginning, but after a while it became a little frustrating and boring