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Reviews for "Juggerdome"

Good

Awesome gameplay and graphics but it does have glitches. You should also somehow make the graphics lower.

A Juggernaught of a Game

Though it lacks challenge, you guys have shown your ability to cross genres. I've played your Warfare and Crush the Castle games, and this new entry into top-down shooterdom has been a successful one.

First, the good. The graphical design was very well made; it delivered a very grim atmosphere without being over-the-top.

The gameplay was this game's weakest point; the relationship between weapons, their effects, armor, and the concept of overheating were all very intriguing, but I felt like it wasn't vital to have a good mix to win. I found myself not having to make particularly tough decisions on the right combination of gear, weapons, and upgrades.

Regardless, the game atmosphere and the pace of having to swing my turret around to blast the group of prisoners firing rockets at me combined for a fun fifteen minutes. If you can tweak your equipment, or the rate you collect money, you'll have a surefire winner for the sequel. Keep up the good work!

Nice but

The game is good but it kinda lags if you move too much. Just fix the bugs and people will love it.

Some issues but fun

-Our hit box is too big, shots that are clearly going to miss us.. still hit us!
Some ennemy weapons/models/whatever are really hard to see, they are dark on a dark background.

-Lag. Sometimes not so bad, sometimes very bad. Controls are fine if a bit sluggish.

-I didnt have problem with "needing four arms to play", but it isnt the most confortable way to put it.

-The multi-missile thing. Cute, but its heat generation is actually much, much lower... because it doesnt fire very fast, without heat sinks it cooled down no problem.

-Its because heat is considered independantly for all guns.. Unlike, say, Mechwarrior, where heat is treated all in the same "pool", so single-shot high heat weapons (like PPCs or Thunderbolts) were to be used with caution ; with the added heat you had to stop shooting like a maniac for a second, otherwise your whole mech would shut down to cool off.

Battletech + Mad Max = Juggerdome

Nice. You've alloyed the mechanical pwny joy of deadly mecha (as in Battletech) with the gritty splatterfest of dystopian justice. It's like Death Race had a baby with legs. And that child grew up in Futuristic Rome, where convicts were sentenced to get pwn'd. Nice. Needs to be longer, with more game modes - like custom battle.