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Reviews for "Parkour Parkour Brooklyn"

Its an awesome concept

and I was waiting for someone to do proper parkour game for months!
However, there are some issues you could work on.

1. Only one level. Now U would expect something more from a game that weighs 3,2 MB. And it's too short. It takes about a minute or so to finish it and there are no challenges and stuff.
2. Point-and-click is really good but sometimes it just gives more fun to run the character yourself. Work on that. After all you could say steer with arrows and use Z as click, X for dragging and C for rollover. Plus some tricks to do while running like jumping over stuff doing backflips etc.

Overall, great effort, and I cannot wait to see next version :)

McSpazz responds:

good ideas with the zxc controls--i'll look into that. thanks for the feedback

Nice game, but short

I really like the artwork and the concept of the game, very original, and the point-and-act interfece is a winner.
The problem is that th game is really short and there are only ONE level to do. I hopere there will be a "full game" with other many races, unblockables, upgrades, etc..

hmm

others have pointed out that parkour is about the freedom and this is predefined. i suggest speeding it up, by slowing it down. have the controls appearing as he approaches rather than a pause and quickly trying to do something.

Its good game but it just doesnt feel rite....

Dont get me wrong i like the game and its concept but i just feel that players should have the freedom to decide what moves the character is going to perform instead of just some pre-determined action. Isnt that what parkour is all about having the freedom to go and do watever u want. Maybe u for the finished game AND yes u should make a complete version, u could have it like, u have different maps or places to explore, where u have to collect coins or watever to finish the level or have a time period to achieve a set no. of points via doing tricks, And as the game progresses, have like "unlockables tricks", that "unlock" if the player performs a certian stunt or has to buy with points (the same 1s i mentioned before) that they have gained in previous levels so the game has something for players to achieve. BUT what i really want to see is like a control system where by the using different keystrokes combinations the character performs certian tricks (and the usual WASD for direction) and the more advanced tricks require more keystrokes and thus give more "points", this (i hope) will give players that freedom that really envokes the esscents of parkour , this if anything is wat i hope u will change. PS sorry for the lenghty comment but i hope u will read it all and find at least some of it useful. And im giving it 8stars coz i can see u work hard on it and its got really potential.

McSpazz responds:

the complete version will definitely go the way of more freedom. thanks for the feedback

awsome

make more