you theres this dance game
some afro dancers coming to save the world? its a DS thing. yours is quite like it. looks like alot of potential, but how about creating different storylines? like for example if you mess up a move you can still play on but will have to say parkour back up the building first, instead of PARKOUR FAIL. gives the game more playability. also i agree that you shouldn't freeze the action. maybe like slow mo it for 1 sec, so the player has effectively 1 secs to do the move or fail? something along those lines? yeah just randomly throwing ideas around. drawing could be better for final scene in my opinion haha. nice intro to parkour tho.