More Tiberian Sun than any other C&C
It wasn't bad, I'll admit. In fact I rather enjoyed playing it, especially with all that ore and stuff. Good times. However, it's as if you took a good concept and decided go the complete other direction.
Upgrading with experience did almost nothing, except make them a bit stronger. The game, while annoying with financial management was way too easy. (I beat everything with Heavy Tanks and Apaches) Strike centers? Please, they were as useful as the missile silos in Red Alert. As long as the enemy's shield thing was up, I was better off making mass amounts of armor and air defense. And by the time I could knock down the generator, I could already beat the game.
I won't fault you for having mochigames things. But over 40% I have to pay for? and for similar missions? Please... on all the other games, it's mostly cheats (like "Expert mode").
Sean, I hope you understood the Tiberian Sun analogy.
As for Westwood studios, they were just unfortunate to release Red Alert 2 around 9/11. Play the game and you'll see why. :D