Faulty
This game simply felt faulty. The likeliness of hitting the frogs, no matter the timing, was small. There was no variation to the batters swing, or options for power or speed, it made the game feel very forced, as if all lack of option had been taken away from the player.
The visuals were horrible, static lined block figures swinging and jumping. There wasn't a smooth transition when bringing in new frogs to hit. Everything was repetitive.
There's no satisfaction in this game either. If you hit the frog once, you've done it one thousand times, really. There's no change in the gameplay depending on your success other than the end titles says your score is a little different.
I know this was made for 2002, but people knew how to draw back then too. This had little to no effort in it.