ok.......... good game
yea i get the silent feature box but thats fucking bullshit to have to see it every time you jump or fall.. i wouldnt have such a problem with this if this game wasnt a platforming jumping game! so you fail because of that
ok.......... good game
yea i get the silent feature box but thats fucking bullshit to have to see it every time you jump or fall.. i wouldnt have such a problem with this if this game wasnt a platforming jumping game! so you fail because of that
ok the first time
maybee even the first few times you jump and the word frames pop up its cute ibut grows more and more and MORE annoying fast.
Still, awesome concept... very nice. I'd suggest putting the words in a separate area simultaeously on screen with the gameplay.
that's a first
for once i'm actually in a dilemma when rating your game. the concept is definitely "Not bad. in fact....i like it!" but when it comes to playing i got so irritated that i want to "blam this piece of crap!"
you ask us to not kill you. we ask you to not kill us.
and as another first time, i actually avoided getting in-game coins.
players, if you're looking for a nice ending, save yourself the agony. it's just another frame
"It's teatime!"
you could make this work for you though. i've found that you can't pause the game with 'P', but you can do so when you click outside of the game. the instructions are a nice touch. maybe you can include a way to shut off the frames, so that players who managed to find that out can have a small reward of sort (ie no more frames!!).
Why would I want to turn the game into a generic platformer? :)
Yeah
Aggzza is right. I know that the frames are the whole point of the game, but they get really annoying.
Good Game, Annoying Text
Overall the game's pretty good but the comments the game makes when you jump, fall from a high spot, get coins/diamonds, or stomp an enemy is very annoying. If you could re-work it so that comments maybe only appear if you die or stomp on an enemy then I think people would enjoy the game a lot more.