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Reviews for "Stoneage Assassin 2"

great game

love the cinematics ,good job it isn't just kill kill kill need tactics but its a little short

what the crap was that!?

wow, easy as pie. and your trying a little too hard methinks. but seriously when i beat it i was like .... "what the hell was that?"

Really good

its a good 1, they're right about the end thou

Cinematics need to be longer and ended properly.

The storyline and concept is bearable, but the cinematics need to be ended more dramatically. Most of the time, the echoes of the narrator will be cut off, ruining the scene. You should make the cinematics longer, or it gets dull to read the mission briefings everytime.
Also, the levels seem to be nearly the same. Only the last two levels are unique. The rest are just 'kill the guards' rather than 'assasinate this specific target'(That's why its called 'Stoneage Assasin', no?) . Although the second-last level was more to an assasin mission, you could make more of the levels have different targets, more gameplay, etc.
That aside, I like how you thought of this idea, but you should make more stoneage-like gameplay, other than the old-style bow. A mute feature would be nice too. The shooting countdown was interesting, too.

Typo's Aside...

The concept was pretty awesome, but I don't remember having to do too much in the way of gameplay. The last level was especially confusing, 5 shots, 4 guards, and the Large Leader. The only way I got past this was by dispatching the guards with 4 arrows, and somehow a browser glitch allowed me to shot 6 more at the large leader. Either way, great concept with promising gameplay, but you need a copy editor.