it was okay but...
I hate how you 'balanced' combat, sure you can build air strikes and specials that take next to forever to build and are only effective against low level artillery and infantry but they can raise an entire army and build multiples of the same unit at a time and completely overwhelm and destroy everything you build but why did you make it so that all naval ships can do (especially allied ones) is ram much smaller ships and instantly explode. I also find myself fighting bases with up 300,000,000 million health while when fully upgraded I have barely 10,000,000 so when they rush me game over I'm screwed