Stunning
The design of this game is really well done. Seems like you really took your time into this project.
Completely amazing.
Stunning
The design of this game is really well done. Seems like you really took your time into this project.
Completely amazing.
Thanks! :)
bejeweled + blowing stuff up = win!
Yes, it's random--I gave up all pretense of strategy and just took out green blocks until the field was so full of icons that clearing a triplet of any other color would blow a path to the bottom. I managed to beat every level this way.
But oh, I can't begin to tell you how immensely satisfying it was. :D
Great! We're glad you enjoyed it.
Very nicely done
And I love the way you can keep making chains while others are in motion avoiding the slow pace of other games of this ilk. Great job.
I won't give a mark higher than 8 in any math-3
But, in here you can swap pieces DURING chain reactions. So I give a nine. If you dare say it is a bug or it will be cancelled at higher levels (I actually didn't played lvl12 onwards because it is somewhat boring. That's where I deducted the mark), I will vote you a zero. Be careful!
Lawl.
People bitching about time problems clearly can't play the game. The yellow artifact gives you extra time! Just link a few yellows and then poof, you're fine. Its a good game, and its better than bejeweled, and different.
Thanks!
Ps. The reason we didn't point out the yellow = time power-up in the instructions is that we felt that it would be to give away the answer. We thought it would be fun for people to discover the power-ups themselves, but obviously that's not the case (as with the guy below here), YourBro9).