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Reviews for "Regrowth"

Umm

When I talked to the tree near the river everything freezed >=[

Loved it!

I do wish there had been some more music, but it was really fun overall. Great job.

FOR PEOPLE GETTING STUCK:
The mushroom is simple. Click on the mud and get the tone to play it back.
On my game it was Y G G Y B R.

As for the webs, just pull down the big purple seed, and poison it. Plant a fire seed to burn some webs. Plant a springy seed then launch the big purple seed up to knock out the last web. It dries out the mud in the previous screen.

For the cat part, just throw the bottle and the fish in the pot. Then open the dumpster in the background for the mouse. Toss it in the pot also, then hit the "cook" button. Plant a seed for a spring flower to get up above then a vine seed for the cat to use to get to his food. The bottle must be poison to cause him to hack up the key.

As for the part after the key, I clicked around to get it too open up. In the end, the switches flipped were the second, third and fourth. I do not remember the order tho. If it doesn't work, just drop all of them down then start over, but don't touch the first and last.

-.-

I stuck at the Spider-Web too...-.-"

Nice

Stuck on spider webs. Got the ball spicy and got it spit out, but then i can't do anything. I even planted a bouncy on the left side. -_-

Well...

I really liked it. A lot. I did notice some bugs.

1) The guy dissapeared occasionally when climbing vines (the vines would move like he was there, but his image wasn't).
2) At the cat food part if you just toss the food ingredients into the mixer then make the cat puke you automatically get the key. No planting involved.

Glitches aside there were some events that were 'bad' which didn't seem to be intuatively bad, and the good version didn't really seem comparatively good. Ex. The monkey the beehive and the pile of sticks. How is it 'bad' to just have the squirle drop the beehive but good to burn the sticks and catapult a rock to knock down the beehive? That just seems backwards to me.

I dissagree about the dificulty of the musical mushrooms I got that easy. The spider web puzzle was a bit harder but not bad. The lightswitch room is hard to see if you are 'destroying' the planet more than 'saving' it. If you save it more the colors perk up and it is much easier to see. Saving the planet is not always harder than hurting it. Although my goal was to do both 100% destruction and 100% saving I accomplished neither (go figure). There were a few places where I couldn't figure out how to hurt things and saved the world by default. And with saving...

With saving the planet the only thing I can tell that I am missing is the final encounter. I cannot think of any options other than to jump on the pad or to burn the cord. Both leave the angry evil seed, this I assume is the bit of saving that I have left to do. Is there a way to acheive 100% saved (or 100% destroyed for that matter) or am I just spinning my wheels?

Again great game, wonderful gameplay, thoughtful puzzles and relatively high replayability. Kudos 5/5 and 8/10. You loose points because some of the solutions didn't mtch the 'value' of the outcome, and some seemed rather nonsensical to me.