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Reviews for "Interactive Pistol v1.5"

Idea for next weapon

Desert Eagle Pistol or AK-47 Rifle or M249 SPW Light Machine Gun(saw it all in rainbow six vegas on ps3)

Anyways make a mute button(mentioned below)and add some SlipKnoT music >:D

VirusX117 responds:

Don't need any ideas. But thanks anyway. And no slipknot. Sorry, but just cause its a gun don't mean that it needs to have it set to deathmetal.

Interesting...

Maybe the gun should run out of ammunition after a certain number of shots... and an interactive safety!

VirusX117 responds:

I am trying to get it to only fire 9 rounds then force you to reload but I have not been able to figure it out as I have never worked with actionscript before, only PHP :(

The safety thing isn't a bad idea, look for it in the update.

uhmm

Maybe it is just me, but in a simulation, guns aren't supposed to have unlimited ammos :P

Overall it is a pretty nice work, but..

ok, showing how to fire a pistol can be interesting, what about adding bullseye as fire test? Even if this is a simple 2d interactive animation i personaly think that: who cares about firing a pistol if there is nothing to hit to show me how virtualy this kind of gun can interact with objects? in short term, the fire power ;o

Hope helps, enjoy.

VirusX117 responds:

Ya I got what you're trying to say. Although, with my lack of actionscript knowledge it may take some time to complete.

nice

good graphics, music and sound was good.. other than that nothing else to say

Pretty Good

It has nice visual, kinda fun to play with, but it's pretty short and gets boring very fast. I'm sure you weren't aiming for the people to be playin this for hours anyways...

VirusX117 responds:

Bingo.