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Reviews for "Space Voyage - Invasion"

Done well, needs more

Good idea, I've not seen a vertical scroller combined with tower defence elements. However it all seems to be very basic with little expansion on it.

Yes there is a 'Maingun'. This maingun is a crosshair on the screen that changes size slightly when you click. This changs the focus from shooting enemies to clicking on enemies, subtle difference, but noticeable.

Yes there are a varying amount of enemies. However they are all the same image with different colours. The varied flight paths are GOOD, I like this in the aliens. However the same image with different colours does not make them different enemies. This is easily solved though, if aliens with different flights paths also have different images, it bring the two elements together well.

Turrets are good, nice variety however your plasma cannon seems weird, having 1 damage and 10 fire rate yet being insanely slow. No explanations for what these stats mean, nor any indicator of upgrade status outside of numbers on the menu, this may seem weird given what I said previously, but why not change the colour of the weapon depending on it's upgrade status? Or give it an identifying, incremental feature like strips or battle scars or a larger muzzle or some addendas or something?

I think the only real problem with this game is that everything you put down in as features is really a standard, you have the wrong focus. Upgrades, multiple levels and a final boss are all standard with TD and most shooters, work more on your original idea and you shouldn't go far wrong.

I look forward to seeing more of this game from you.

lame

there should have been some sort of weapon animation. lasers or something. why could the enemys not change even a little.

Boring...

1) Same lvl over and over again.
2) same enemies over and over again.
3) Same soundtrack over and over again.
4) repetetive after 4-5 lvls.
5) too long, mak it 15 - 18 lvls
6) Boss sucks, klick anywhere in the screen = hit
7) weapons/cost ratio bad.
8) No maingun sound, maingun not "shooting" in from somewhere, aiming = simple point and click

I really tried...

I gave this one a good go, trying to find a good quality...

Biff #1:
A few different colors on the same model does NOT make enemy diversity...
They act the same, and look the same... I felt like I was playing the same level over and over and over..; Until the last mashfest "boss" that does nothing but send me (oh my god) more clones.. ::facepalm::

Biff #2:
Firing the "gun" seemed an awful lot like mashing my mouse button after 3 minutes. And maybe add some sort of sound or animation when you fire so it seems like a gun and not just a cursor that happens to kill the clones. Oh yeah, and just so I could get a 100% accuracy, I just stopped clicking entirely and let the copy and paste turrets take everything out.

Biff #3:
Just wondering what font you used -for the entire game-

Too easy

It's pretty good but I have 85 lives left as I type this and I haven't clicked the mouse snce lvl14 as the upgrades do it all for me.