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Reviews for "Galaxy Fighter"

love the artwork but...

The giant headed mecha were cute, and loved the artworks. Though the gameplay could have been better. Those lil peons seem to be a better shot than our lil hero. Is his head been in the way running????

Entertaining for a little bit

It's fun to play for a few minutes, but the repetitiveness wears me down after that. This game could benefit from something along the lines of having a currency and a shop between stages to spend it at. Not exactly a unique idea I'm presenting there, but it is something that's tried and true.

Also, doesn't the very nature of this game suggest that the war being fought is definitely NOT a "cold" war?

Cool, but...

Alot of what everyone else said below is probably better than what I will post here.
My issue is the story but here goes.

Art:10 Friking Beautiful. In game its really good too.
Game play :2 Its been over done. It's no different than a bunch of other games of this type. If it wasn't on front page, I wouldn't have played it. I never will after this again. There are a tonne of games like this that look amazing but the game play is so basic, unoriginal and reminds me of the old Nintendo games. I actually rolled my eyes when I started playing the game cause it was another Nice looking, boring straight forward 3rd person shooter as made by others. As I played I found the Art was really good though.
Story: 3. Heres the thing..you have a straight forward story, beautiful art to match it, but nothing happens story wise afterwards. I only got to level 4, but its never mentioned again.
Music: 5. Appropriate music, but typical music.

Overall I think the graphics do not match the simplicity of the game play.
I don't understand why you would spend more time on game play, when you spent such an amazing time on the artwork.
It seems like you thought "Amazign artwork will make this game awesome"
Art work helps, but if your gonna have that level of proffesionality, than everything else should be amazing too.

Now I played to see for myself

It's not a bad game but there is a few things that bugs me. It's near impossible to dodge enemy bullets, for one; you can see them if you're not blind but even running and gunning as the game is supposed to be, you can't dodge them that well.

Next up is the laser sword. Why is it there? It does minimal damage and you'll just get shot using it so it's safer using the pistol. Honestly in my opinion the laser sword should be much much stronger because of the damage and risk you take just to get close to swing it.

Graphics are pretty good. I didn't play it that long so I didn't really see any upgrades...so maybe I'm missing stuff, who knows.

meh

the game fights with some serious bugs. every third or fourth bullet won't wound the enemy and sometimes - after you switched the weapon - you simply don't get anything and have to attack the enemies with thin air.

the gameplay is also very repetitive. a bit more feedback could solve the problem (getting achievements for kill streaks, etc.) because in that case a simple gameplay makes perfect sense. it would also be nice to know how many enemies you have to beat to get to the next level.