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Reviews for "Max Damage"

meh

some levels were simply too boring. It took way too many trials because it had to be right there on the spot. Other than that, after about 20 levels the game got really boring. You should make the levels a tad easier on the accuracy, but harder on the thinking side of playing. Other than that, it would be cool to see some really spectacular chain reactions. Mediocre game, I'm sorry. I wish I could say better, but this game does have potential.

squidsquid responds:

Designing levels that are easier on accuracy but harder on thinking side is very difficult! Also, level 24 requires some lateral thinking (and also quite a bit of accuracy, but that is secondary to figuring out the correct approach) - yet this was the level that got the most complaints (because people did not figure out the 'puzzle' aspect of the level)!

MOAR

Mmmm... Destruction.

But...

We need MOAR!

As in, levels

I played this game for way to long the other day

I cant remembered if i commented on this game the other day but i was playing for like 2 hours sadly i needed help so i watched the vid for level 29 great game perfect how the difficulty gets gradually harder love it love it love it!

SEQUEL!!!!!!!

A sequel would be great.

Good game

There were some douchebag levels where you absolutely HAD to do things EXACTLY. Not one degree off, EXACTLY.
Other than those levels, the game was decent.

Although, that kid is THE most ungrateful little shit ever...