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Reviews for "Execution"

Umm....

I think almost everyone missed the point. It's darkly comical, and an extention of the "One Life" game. Definately eerie as hell. It's basically just an atmospheric thing, right? Well done, I don't understand the frustration.

...Really?

Yup.. Nice job DIRECTLY RIPPING OFF 2DCUBE'S GAME FROM YYG, Raitendo.

You had a UNIQUE and clever idea going with "You Only Live Once," and I was interested in how this game would end up, seeing as it was a 'sequel' to YOLO, but when I started it up, this is EXACTLY the same game as 2DCube's game on yoyogames, WHICH WASN'T EVEN GOOD IN THE FIRST PLACE, except you used your own character. In fact, this isn't even as good, because you CAN'T win, unlike the original game this was stolen from.

0/10, for not being original enough to think of your OWN continuation, instead of blatantly ripping off of 2DCube.

raitendo responds:

usually I ignore the idiots but since it might not be clear to everybody what's actually going on I'll reply. YOLO is a unique idea, but the permanency thing has been done before by Jesse Venbrux (I don't know if his user name at yoyogames is 2dcube but I guess that's possible) in a game called "Execution". I was partly inspired by that when I made YOLO, so I wanted to pay tribute, and that's what this is.

shrug

2 stars for the game being smooth and looking ok.. but wtf is the point? wat is it? wat to do?

i dont know what you people are seeing in this

all that ever happens for me, no matter how many times i reload the game, nobody ever appears, it is just a tumble weed that keeps appearing, a stick is sticking out of the ground, everything is all grainy, and the is a looping recording of the wind

You know what..

These reviewers take the game too seriously, I mean, It's only a heap of pixels with a distracting meaning, it is just a sign that reads: "WHAT IF". So you don't have to make such a ruckus about it, geez. But I personally think that these games have a hidden message of don't do stupid mistakes since ya only live once that ain't even that well hidden. So I don't "call" these games but they still kinda are. And the way you can't change the storyline you carved, I'll just say these are masterpieces of idealism and meaning.