The Framework Is There, The Effort Is Not
This game could've been really cool. It wasn't. Once the rules were set up it was both insultingly easy and, more importantly, it was totally boring. Really? You couldn't bother to actually make them explode instead of being as base as you can be and just SAYING "explosion?" I mean come on, have a little class. I want to demolish things, I want to see them explode and fall apart, and I don't just mean go toppling like plain old Jenga pieces, I mean I want to see it FALL APART, not just go "fwamp" and turn into a nice neat pile of perfect rectangles. Also, the music bugged. Get something more demolition-like next time, I'm not playing Grandma Boring Goes to Tea, now am I? Work on thematics and how much effort I have to put into the game, this was a big let-down.