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Reviews for "MagnetiBall"

Good Game, Nice Concept...

But flawed in execution. Namely, the resolution at which you have to play the game in order to get access to all the necessary parts of the game. If you run a 1024_768 screen resolution (or a 1366_768) part of the game itself is chopped off by the newgrounds window. So at level four, you can't see the two magnets off to the side in order to access them. You have to download the game itself and run it seperately in order to play it right.

That, and the annoyingly repetitive music really killed it for me.

not so much

good game but not so much

Nice idea, crap game.

It's a good idea, if not very original, but the execution is absolutely terrible. Your biggest problem is that the level design is extremely uncreative, which pretty much drops your entire game in the toilet, since a puzzle game relies almost entirely on the level design.

But really, the game is overall just uninspired. Graphics, controls, everything. The problem is that you took your basic idea of a magnetism-based puzzle game and did nothing with it. You didn't build on it, didn't try to come up with more ideas to add to it, nothing. The game is an empty shell.

Final notes: it lags like hell, you should have let players hit the arrow keys as shortcuts to quickly activate the magnets, and the music was pretty good.

eeewwwwww

the game got boring, buggy and laggy

I'm sure it's good.

I'm sure it's a good game, but it would appear as thought my computer sucks too much ass to play it.