Wow
Great story line. Those mini games really meant something. It all means something in the game.
-frustation
-happy
-angry
-lonely
-nervous
This game teaches about emtions
Wow
Great story line. Those mini games really meant something. It all means something in the game.
-frustation
-happy
-angry
-lonely
-nervous
This game teaches about emtions
That's some very good reverse engineering there! (:
really like it.
was a fun game with a great hidden ending.
_._
xtremely boring to me srry
It's ok.
What the hell?
1) Story line, what went on there? "Little brother"? Duuuuude...
2) Having to do the same one twice was dull, and it was hard enough to do the first time, gave me a headache on the second run though...
3) Epileptics be warned :/
4) Music blast half way through was pretty funny...
All in all 7/10, well done. Make another :)
Hey, thanks for the comment!
As for doing the same thing twice - it's intentional. You know that we often come in situations when we have to talk about something we don't feel comfortable with.. and we usually have to do it twice - not once! Often because our first attempt is usually overwhelmed by our emotions making our expression very unclear. The same applies to that part of the dialogue in the game.
Music blast and quake are intentional as well.
What's not intentional is the level of patience required to complete # levels. That's because of the faulty playtesting and I'll be fixing that.
Woot!
Well you know the thing. W:D