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Reviews for "Shape Defence"

Simple, but addictive

A very simple setup. One gun, many shape-opponents, some explosions and blood effects. This is you game in one sentence. But is this really everything? No, there is some kind of leveling system, I can buy new guns, increase the power of my guns, increase my health, etc. . Still very simple, but somehow this game is very addictive. Maybe it's the simplicity of the game that makes it so addictive. No long introduction is needed. I can just load up the game and play it for a few levels.

Also I thought the sniper wasn't that useless. It's not as loud as the cannon and I hit with every shot, lol. ^^

Anyway, I think the simplicity is also the biggest flaw of the game. I played it until level 10 and still no enemy had hit me. Maybe the difficulty should increase slowly but surely when the player advances through the levels. Not only more opponents, but also stronger opponents (=introduce different/stronger shapes in higher levels). Maybe even some sort of boss fight every 5 levels or so? The boss could slowly advance towards the player and once he reaches him he starts advancing again from the edge of the screen, or something like that

{ Review Request Club }

Music By WaterFlame = Win

Love the look and functionality of everything in this submission, The Sound effects are badass, and the music... well the music was perfect; IMO completely creates a fast-paced Monster-of-a-game!
Basically "Asteroids 2011"

I cannot wait to see more work from you in the future sir! :D
~Dj Sonik

51lver responds:

The music won me over, as soon as I heard it I knew it had to be in the game!
Thank you very much for this great review, I'll keep you posted on any future stuff I produce :)

Incredible game

Have to say though, the music makes it incredibly fun and makes you feel as if you could lose or win at a moment's whim as well, excellent. The game itself is still pretty fun though, I guess the only thing really missing is the ability to move and medals and it would be a perfect game that would be greatly addicting and fun. I guess a high score mode would also be nice to have as well.

The background was real simple and nice. The animation of the shapes having symbols on them was cool as well, at least they don't shoot at you which is nice and saves you a bit of health when you decide to upgrade as well. Very good shooter though.

The shooting of other shapes at first is rather tedious and you feel slow on some of the earlier levels but once you buy a bit of health and start stocking up for better weapons with higher power then the game begins to get a tad bit easier for you as you go along though. The bombs come in real handy when there are too many shapes closing in quickly as well.

The weapons are nice and I think my favorite was possibly the cluster gun since that thing pretty much wiped almost everything out within seconds of firing it too, awesome. Really good game though. I think if you considered adding medals and a high score system then this could be a perfectly fun and highly addicting little shooter game.

Overall, great game, just add some medals.

Review Request Club

51lver responds:

Thank you very much for this thorough review! I'm glad you liked the music, I've had a few people tell me it fitted well :) The cluster gun was always my favourite when I was playing it too! In my upcoming game (also a shooter) I'm going to have medals in it, hopefully making it a bit more fun, giving the player a goal to aim for. There are highscores built in, unless you mean a completely different game mode with a separate challenge

Rather addictive

Well, this game has all of the things required to make a very good little defence game out of it - the setting is decent enough, the graphics and concept are nice looking, if slightly unoriginal. The music is well chosen and applied, while everything seems to fit together well.

I particularly like the bloodstains that you splatter across the battlefield, when you hit an enemy. While I'd have preferred to be shooting things that look like something advancing towards a position on the battlefield, we have to work with what we're given. Shapes remind me of something akin to markers on a WWII battlefield map, where the controllers move the pieces so we can see who is doing what, without leaving the security of the War Office in Whitehall. Walkers, runners, heavy ordinance and the like could have been used instead - this could give a different dynamic of having things that need to close to a certain range, before opening fire on the position. Obviously, this could lead to snipers, who almost always hit, while some troops get very close and hit you 1 in 6 tries, for example.

Certainly worthy of stealing a morning from me, but there's room to take this game further. I'd love to see new versions of this game spring up. Let me know and I'll review them as well.

[Review Request Club]

51lver responds:

Thank you for your review, I'll take what you've said into account and definitely let you now of any sequels to it :)

Good!

Very Good. Usually I Don't Write Reviews Like This. But It Seems I Have To. >_< Anyway, Firstly, The Music Is Good, But Maybe If You Had The Time, You Could Make A Soundtrack With Multiple Songs So It's Not Too Repetitive.
Secondly, It Would Be Nice To Make Different Enemies, And Remove The Blood.
Blood + Explosions = BAD. Maybe Have Certain Enemies That Attack In Patterns? And Have The Cannon Able To Move Around. Also, Making More Weapons And Selectable Upgrades (E.g. Spread Cannon: Increase Spread/ Firing Speed / Moar Bullets!!) . Finally, Make The Menus A bit Less DULL And Make The Player Able To Cuztomize The Cannon To Their Liking.
Overall, This Game Is Pretty Good.
Rating: 7/10
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