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Reviews for "Turbo Cyborg Ninja X"

Fix jumps

The jump system is lagged.

Cool concept by the way.

Annoying

Although I liked the style of the game, it kind of became a pain in the ass as time went on. Especially when I couldn't tell where the switches were. Plus, it seemed like you made the damage box for alot of the objects too large. There were alot of times where I was clearly not touching something, but it still blew me up/destroyed me.
Great concept though.
6/10
3/5

hated controls

It could've been a good game, but all that level selection from starters and almost every time you die your effort is checkpointed made it too easy. Of course I hated controls, it's just plain hard to get from the rope sometimes and jumping with button such as space or ctrl is unnecessary when up key does not do anything but climb ropes. Controls most of the time felt slippery and in some areas you just couldn't pass bombs without blowing them. Later I got too much pissed of controls, so just had to quit it. 5/10 just because I like in such graphics and tyle made games, but everything else needs work, specially controls.

Controls!

The game concept itself is not bad,but controls are way too sensitive and the length of jumps is insane

leap across the screen...in 1 jump

the controls are bad...you move waay too fast for the size of the screen, and the jump is horrible...on top of that, you have to wait at least 1 second just to beat the level...it should be instant...
it's bad...the control are the downfall of this game...the graphics are ok...
the music is...virtually non existant, and the controls are just...too touchy...you run much MUCH too fast for he size of the map...I found myself dying or getting hit by mines because of the insan jumps
work out the bug and you might have a good game