Yes, well.
Alright, well it was a good idea, poorly executed. I like the type of game, the idea of it and the abilities incorporated, however, the mechanics were terrible. I didn't like the art too much though either, but that's not a big deal. The wall jumping was terrible, physics weren't great, jumping from ledge to ledge was slow, though I did like how you showed him yanking himself up into the air, I got to a certain part where he wouldn't grab on to the ledge, so I was forced to sit there and wait the timer out. I think you need to learn how to program a tad better. It's not free-running, there was nothing free about it, simply because it had such terrible mechanics. I didn't enjoy it.