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Reviews for "The Foyle"

Good Job

Nice work, I really enjoyed it.

Not bad

it was ok but i think in some of the waves you made them a bit to overwhelming and if you would of made it so that if you go back to a previous place the searches and upgrades would still be done it would of been nice.

Fun but could be much better.

It's a nice game. But I felt character development was slow and linear.

Weapons drop at fixed points in the game, rather than working from percentages. Usually this is okay, but when the levels are very long this system is unrewarding and tarnishes replay value. It took me about 20 minutes until I received my first gun upgrade, and I knew that if I restarted the game it would take the same amount of time. I would have preferred it if for every time I had conducted a search, there was a chance to obtain new weapons.

Enemies don't develop very well either. I can see variations in that some enemies move faster but take less hits to kill, whilst other enemies move slow but take a lot of effort to kill. I believe this made for an unchallenging game.

For me, my incentive for each round was to accumulate the required hours to search the base - hoping each time for something to make my character stronger. Unfortunately once I realised that weapon upgrades dropped at fixed intervals, the appeal of the search was gone.

I like what you've done, and hopefully you will take these points into consideration when or if you produce a sequal.

nice work

good game. i love the idea of Starship Troopers mixed with Doom. Was good but a lot of glitchs. noticed the turret guy really didnt shoot anything (might have been me on a lower round.) also your starting gun should be able to get changed without having to remove it to replace it. an idea for you would be saving up points to buy bigger guns and a turret. use the search to find people.

fps plz

i really liked the game but it is alot like "last stand" but you should make the game a fps and make it look like the menu does