As good as it ever was
I played the original Shift, and I was suitably impressed for a short period of time. Very unique, but it got frustrating quickly. This one, the frustration set in even quicker. I felt like a time limit was mean, as I am dumb. That combined with the multiple players, which I didn't see when I was playing the first game, makes for BRUTAL frustration and an unhappy Kappy. I am a fan of difficulty, but the puzzles are difficult enough, you don't need to throw down a timelimit on top of that. I'll probably have another go later, but when I saw 5 minutes left and I had recovered one person, I ragequit.