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Reviews for "Magnetic Defense"

Good concept..

..but it seemed kinda repetitive after a while. The screen seemed a little too small for me, and it was hard to see what I was picking up. Oh, the controls were a bit hard to get used to, and it was pretty hard to control the ship without being able to see the mouse. Overall it's a good game with a promising concept, but I think this could use a little more work.

The controls need some work.

I actually really like the ideas that this game puts out; there's nothing else quite entirely like it. The leveling system is well thought out (by the time you need to sweep the entire stage for junk parts to level up, you can GENERALLY just start flinging enemies), and your mode of attack is quite unique.

But DAMN is it hard to control your plane. It's easy early on when you can basically just hover above an enemy and drop stuff to kill them at your leisure, but once you start getting to enemies that will shoot your ass out of the sky, mouse control feels VERY imprecise and dodgy. It does not help at all that in your frantic attempts to sweep the field of vaulable EXP/ammo/goodies, your mouse pointer- which you cannot see or even BEGIN to determine the location of- will FREQUENTLY go flying out of the Flash window, confusing a player greatly and making it hard to sweep around like you need to in order to live beyond the first three or so missions. I also think it's a VERY questionable decision to force a player to 'cash in' all the scrap that they didn't pick up for Ultimately Useless Points. At least give us a few seconds to make a mad dash for what's left, or better, don't remove it from the playing field at all. The game seems to be able to handle all the sprites.

Honestly, this is a really good game, and it has to potential to be incredible. But whip up a keyboard control scheme or something, at LEAST as an alternate mode of control. With that, I think this game could be one of the greats.

Enjoyable

Ws pretty fun, but after abut 8 or 9 waves it starts getting boring, and the endless lines of tanks not exactly intimidating, and the one encounter with the missle launcher wasnt that great didn't realise it was there until my base got hit and it wasn't exactly hard to take it out after i found out it was there.

Not bad

The idea of picking up things with a bird carrying a magnet slightly reminds me of the game Tanktiks I used play when I was smaller.

I think the ability to pick up objects could be much smoother. Picking them up from a farther distance would be nicer.

"repetitive"

pretty good game, it just gets repetitive after a few minutes. maybe some powerups or something. but, otherwise good.

Warnockworld responds:

There are powerups. They float down with little parachutes.