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Reviews for "Cogitate"

Uh, yeah.

I'll give you props for graphics and all that other crap, but this is a bit too complex--and horribly engrish'd--for my tastes, and a bit too complex for most people on newgrounds, IMO.

Good, but could be better.

Brilliant game, but has a lot of room for improvement. the majority of my time on the game was spent on unsuccessfully deleting cogs. Make it easier to delete, and I'll be happier.

Another thing is that it takes a wile to play, as, especially for the zig-zag level, I was sorting stuff out near the end that I had to wait for ages each time I tested it. If you have a 'test' function, which lets you move the yellow cog but not count it as completing the level.

Apart from this, it was a great game; just the right difficulty, good controls (apart from a bit of glitchiness), and a good game to have a level creator on.

I apologise for the essay.

Perfect for nerds like myself lol

Being a mechanical engineer, I thought this game was a great idea. The way all the tools moved was kind of difficult to get used to, but eventually you get used to it. I got stuck on the 5th or 6th level (you had to raise the gear straight up and then into the bucket or w/e) but then I decided to stop because Im enough of a nerd as it is and I dont need to make things any worse. =] However, PLEASE get rid of the stupid account thing. Offer it as an option on the main menu, but do not make it an annoying pop up window that appears after every level. But anyways, great idea, these are the kinds of games I love.

not bad at all

Much better than other games like it, this one actually had some thought put into it and I love the Technic look of the parts, that was neat.

However, the thing that bugged me the most was the registration, which I promptly skipped becuase I don't understand what needing my email has to do with saving a game, it is possible to have a save game in flash, everyone does it now.

The only other thing was the instructions, they need to be a lot more detailed. It took me forever to figure out that you could rotate parts and extend them, by then it made things a bit easier, but it would have been nice to know that from the beginning.

overall, not bad, but it does need to have those simple issues addressed

good game..

Great idea, well designed, but I agree with almost every other player that tried this one, its way to friggin hard, that and as djX7 stated, it lags when you have a lot of moving parts, so a quality toggle would be really usefull, also if you dont wanna drop the dificulty, then you could at least add a "hint" button or osmehting similr, drop the difficulty ad I'd probably never stop plying it lol... Gave you a 8 out of ten cause I can see the amount of work that went into the making, but its just way to hard to even thinkn of trying to beat, I made it to level 5 and got seriously stuck, also, make it so we can change the angle or shape fo the beams insted of being stuck with how they come out of the menu, would help a lot