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Reviews for "A Crow in Hell 2"

what The......?

Game was far too hard and at the start while learnin g controls you die 300 times just tapping the ground makes you explode and you spwan in the ground alot of the time??????

awesome

ok i liked this game alot but the only complaint i have is that this game was way easier than the last game i was expecting it to be alot harder, but otherwise good.

What?

I die from touching the ground?

Not only that but apperently i need extreme reflexes as well, because if im on a avarage speed with the crow. and go for the next screen, dying because theres a wall right off the bat is not fun, it didnt feel like it gave the player a chance to avoid...

The difficulty is just..to hard, even for my tastes.

. :|

man games like this needs to put a life bar, and not a touch=dead...

this game need's a lot of updates ,but i like the game style :D try to get this game more possible to end ok ?? :D

Critical points need rethinking.

Playing this game was very unpleasant. Sometimes though, I feel good after beating a game that I was just pissed at. So, I keep playing most games, just to get to the end. This game, however, was not one of those. Reasons?

In the tunnel marked exit (I presume this is near the end of the game?) about 4 screens up, I ran into a wall, died, and received a checkpoint on my last life all at the same time. I then chose to retry, spawned touching a wall, and was instantly killed. Over and over and over again. Save, restart, same thing. Hold arrow keys, nothing. I decided to write this review.

Solution? Instead of spawning where you received the checkpoint, spawn in a preset spot at that checkpoint. NOT in the GROUND.

This happened the first time I played too, in the very first screen. While learning the mechanics of the game, I received a checkpoint VERY close to the ground. I restarted, and before I could get my fingers back to the keys I drifted into the ground.

Solution? Since a player is probably going to hit that retry about a million times-- which is kind of pointless since you restart at the last checkpoint no matter how many lives you have-- why not get rid of the screen entirely and keep spawning back at a checkpoint, or, make it so I can hit ENTER or SPACE to automatically retry. And, with a preset spawn point, the player wont have to worry about jamming those arrow keys RIGHT AS they start.

Those were two of my major points, but there are more minor ones. No health, and I still cant tell where the hitbox is on the bird (do the feet count? The beak?) This game seems to have potential, but these fatal flaws make playing it a very unpleasant experience