Great job
It's good to see a Doom soundboard,the layout was well animated and i liked that all the sounds from nearly every enemy on the game plus the quality of the sounds we're great,nice work. =)
Great job
It's good to see a Doom soundboard,the layout was well animated and i liked that all the sounds from nearly every enemy on the game plus the quality of the sounds we're great,nice work. =)
ah, just what i was looking for...
this is going to be useful. My friends and I are doing a D&D adaptation of DOOM, and this will definitely help ad a bit of atmosphere.
one thing though: the cyberdemon's footsteps don't quite sound..right. i wish i could be a bit more descriptive. anyway, you know that constant looping sound it makes as it moves? that sort of "huh-TUHM huh-TUHM...?" that seems to be missing.
another thing i noticed as being absent was that sort of roar the Mancubus makes right before it fires. sadly, i'm afraid i can't think of any suitable onomatopoeia for that.
otherwise, great work!
anyone know why I just see a black square where content is supposed to be? Other things on this site load for me. So, not sure what to do. I bet this doom post is amazing.
Ah memories
I just have one question, what does satain say on alert. (the guy next to the hero thats just a head) I never could figure out what he says when you port into his room in Doom 2
great! al fin un juego epico xd
gracias!