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Reviews for "Exploit"

good

but dangerously boring

part 2 of the story is ass!

I like the concept of this game, and the story is good as well, and I had no problems with the puzzles in part 1, I don't say they were piece of cake, but they could be solved with a bit of thinking. But the puzzles in the 2nd part are impossible! And not becouse the solution is so cleverly hidden, becouse I know what should I do, it's the timing that makes them such an asses. Becouse in the most of them 2 red things are blocking the way to the green piramyde, and both needs a loooong serie of clicking to be unlocked. And unless one draws numbers on the monitor marking the order the sooting things must be activated, and can click them without a bit of thinking, there is no way to deactivate the second red blocker before the first one reactivates!
I thought this game will be about thinking, but no, this is about memorizing! And if one don't want to scribble over his monitor or spending hours with memorizing a stupid pattern, than he'd better give this game up. So do I. Too bad, becouse the game had potential.

GregoryWeir responds:

I intended for those puzzles to require alternating between the two paths, solving each simultaneously a step at a time. I've gotten a lot of feedback that this was asking for too much multitasking.

Different

Neat style, odd concept. Good to pass a few minutes.

Not for me

This is a game good for people who like puzzles.

Too Confusing.

Fun Yet Hard.