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Reviews for "Green Moon Lab"

Okay, but...

I like the concept, but this is very similar to the idea that Shift has. I know the appearance is different but the concecpt is very similar. Keep up the work, but remember that someone else has done something similar to this game, so try to make this kind of idea yours. Add monsters, wormholes, spikes, points, or even certain "up-grades" that may or may not help out the player.
Like the concept, but remember it has been done before so make this game yours, not a reflection of another.
Cheers

Problem: buggy. Glitch

The game is fine. I like how original it is. yada yada, the only thing I have a problem with is I can't get past the purple level because my dude can't pick up the control. I walk over it. I pressed space over it, jumped, backflipped and just about every other thing you can think of and the dude still wont pick up the control :\ Please fix this?

FXcorporation responds:

The PGFM is fixed, try refreshing the page

A good attempt.

Despite the simplistic graphics, this game was going alright for a while. But you've included a few places that get the game stuck in infinite loops that require a complete reloading of the flash that you need to fix.

FXcorporation responds:

Press R if you are stucked

rite then

im really hung over and the spinning is making me seriously ill

soso

It's basically like shift's concept only with a tighter screenshot, color, worse animation in my opinion, less plot, less challenge, and worse levels. I didn't find it enjoyable once I got stuck on a level and couldn't restart the level. Seems common sense to put those in and if there is a keystroke that does it, I didn't see it in the instructions.