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Reviews for "Green Moon Lab"

asd

i sscrwed up in level 18 ...

Frodmo.

Nice little experiment, especially if the camera rotation is turned off. I'd take it a step further though. Changing the controls to something less basic, such as using the mouse, make the graphics a bit more interesting and mess around even more with gameplay mechanics.

PS: No-one likes to carry giant-ass batteries around, especially if there's no animation of you carrying it.

soso

It's basically like shift's concept only with a tighter screenshot, color, worse animation in my opinion, less plot, less challenge, and worse levels. I didn't find it enjoyable once I got stuck on a level and couldn't restart the level. Seems common sense to put those in and if there is a keystroke that does it, I didn't see it in the instructions.

Great.

Nice gravity toying.... Showed it to a friend, and he had to sit down bechose of the Vertigo he felt^^ (dizzyness)
But hey, a whew tips if you are planning number two:
-Make the on-screen area larger, and the dude a bit smaller.
-there isn't really any details anywhere, try to do something about that.
Otherwise: "good" keep it up

Rating: Pretty Good

Game Idea: Good
Gameplay: Fun
Animation: Good
Audio: Great
Music: Good
Game Type: Platform Skill
Comments: A fun platform game with fun in every level
For the Maker: You did great just try to plan out the controls better next time cause I just used walking and jumping also mabe add in some enimies