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Reviews for "Gravibounce"

Great Game!

Really ADDICTIVE! Stop saying "addicting", it's not a word.

Matt-Porter responds:

Thanks for the high marks and the review, glad you enjoyed.

Good time waster

Played all the levels, pretty addicting if you're into it. First word was "woah!" the first time I moved the ball, but got used to it fairly quick. Great puzzle game, though I would've prefered more powerups for the ball.

Matt-Porter responds:

Really glad to hear you played through all the levels. I admittedly had a few faults with level design in the insane category, at least with the order of levels in my opinion. I found the first level of insane two tedious for most players so I had meant to move it forward a bit. Anyways, seems you went through anyway, great job. Thanks for the review :)

good but hard....

nice work man

Matt-Porter responds:

It is indeed hard, I'll spare you the "Back in my day, we played NES games and they were 10x harder" speech :P Thanks for the review, glad you liked it.

nice concepy 10 stars

awesome

Matt-Porter responds:

Thanks, really glad you enjoyed the concept, thanks for the review.

Decent puzzle game

It's alright, kinda neat. One thing that made me double think on it, though, is that your height and speed doesn't matter in the slightest, even if you act like a rubber ball. So when I fell from the top of the screen and bounced, I expected to leap fairly high, rather than a tiny, unmodified bounce.

Not quite the point of the game, I'm aware, but it'd add a layer of strategy in some cases.

Matt-Porter responds:

I hear ya on the real world physics, we didn't try for that for game play and level design reasons. There will be a lot more in the sequel to add another level of strategy, it won't be real world physics but I assure you it'll mix things up and be good fun. Thanks for the review, glad you liked it.